Time for a new personal project, to be done in my spare time. While practicing with MARI and Octane, I came out with this idea. The eye geometry is quite accurate: it includes sclera, iris, pupil, cornea, etc.
I'm planning to use an HDR I'll take with my DSLR for this project... stay tuned!
Can you guess what is this object?
Here's a work in progress of my first project using Mari for texturing.
Modeling with Maya, rendering with Octane.
Still working with Octane, this time at job: here's a work in progress of a famous luxury boat from 1960s.
Just 2 days of work: hard times...
Model bought on Turbosquid.
Still working on the Interceptor... I'm planning to convert it into an atmosphere-capable version of the original Imperial concept.
Renders with Octane, experimenting with Direct Lighting, HDRI and a sun made of emissive geometry.
Here's the work in progress of a Star Wars imperial Tie Interceptor high-poly model... I'll use it for some matte painting personal project I'm planning.
Modeled in polygons with Maya, the drafts are rendered with Octane GPU renderer.
Here's the first blog post, just to test it :) Please stay tuned...
Davide Di Giannantonio,