AquaramaA virtual mockup of a luxury boat: several high-res images and an interactive 3D application like a boat configurator, featuring dynamic water, sounds and movable boat parts. To be done in 5 days, by two people.
This was the quite compeling task we were asked. So we began looking for references and discovered the icon of italian luxury boats from the 60's: the famous Riva Aquarama. A shiny wooden boat, with fancy cushions and chromed details everywhere. Bought a model of the Riva Aquarama on Turbosquid, I started working on the offline renderings while supervising a tech-artist working on the real-time project. The model was nice, but we had to polish it a little bit and add some details that were missing. |
|
I had just discovered Octane, an unbiased GPU renderer, so we decided to give it a try for a real production because of its speed. Defining all Aquarama materials was really straightforward using its real-time viewport. In a couple of days I came up with nice renderings to be composited on real water photographs. I enjoyed this fast production, sharing assets between real-time and offline rendering environments. The results are not perfect at all, but I have to say that in just 5 days of work it's still a nice outcome. Special thanks to Maurizio Casini, the Tech Artist I was working with.
You can see him featured in the offline renderings as the Aquarama driver. Tools used: Maya, Photoshop and Octane for the offline version. Unity for the real-time application. |
Aquarama Still Images
These web apps of the Aquarama project are provided by Maurizio Casini.