Davide Di Giannantonio Freelance 3D Artist
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Terminator Dark Fate

11/4/2020

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I've had the amazing opportunity to work on Terminator Dark Fate with BLUR Studio. I was responsible for the Dragonfly transport modeling, texturing and shading. Working on such a big asset was great!
I also had the chance to model ruined buildings and debris for the post apocalyptic environments.
The credit for the end result goes to the amazing team at BLUR that worked on these shots. Thank you guys, it was a honor for me!
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Big work dump!

10/31/2020

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So, the last years have been packed with so much work with BLUR that I can't keep up with the release of all our projects to the public. So, here's a big dump of them!
As usual, I've been responsible for modeling/texturing/shading many props and vehicles in these shows, but the end credit goes to the amazing BLUR team! 
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Elder Scrolls Elsweyr Announce Trailer

1/18/2019

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I was honored to be part of the team involved in the new Elder Scrolls Online trailer! Again, thanks to Blur Studio for this opportunity!
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More and more work!

10/27/2018

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During the last years I've been very busy and had a chance to continue work with the amazing team of BLUR Studio. Here are just a few of the shows I had the honor to work on!
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The Case - Atlas Reactor Cinematic Launch Trailer

9/28/2016

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After a long wait, here's The Case, a cinematic launch trailer for Atlas Reactor, the upcoming game from Trion Worlds.
I've been very lucky to work on this project with Blur Studio: I was responsible for Pup's character (this is indeed my first character) and its "props"... have a look at the video! :)
Special thanks to Chris Grim for the supervision and Tiffany Webber for the production management!
More images and info here.
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Halo Wars 2

7/11/2016

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Here's some of the latest work I've done with the amazing team from Blur Studio: Halo Wars 2 Official E3 Trailer! I've been responsible for modeling, texturing and shading of several vehicles and wrecks: Cyclops, Blisteback, Scarab, Wraith and Banshee. I'm very happy to have been part of such a great team. Special thanks to Sebastien Chort, Peter Wildman and Tiffany Webber for their amazing work!
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Realization - Metaverse contest entry

8/1/2015

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The last week before the final deadline of OTOY & Oculus Render the Metaverse contest I decided that I had to find the time to submit an entry, even if my work schedule was already full. But rendering a huge 360° stereo panorama for Samsung Gear VR is no easy task! So I spent all my free time in the next 5 days working on my concept, and here it is: Realization.
Immagine
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Diomedes on Polycount.com

6/2/2015

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My Diomedes hybrid vision system has been featured in Polycount May Recap! Thanks to the folks of polycount.com for choosing my artwork!
Immagine
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Interceptors on 3dTotal with RebusFarm

2/4/2015

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3dTotal.com has just published another article about RebusFarm cloud rendering service and another image from my portfolio is used as featured artwork! Thanks for choosing my Interceptors fan art, check out the full article here.
Immagine
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Grenades on CGSociety with RebusFarm

2/2/2015

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CGSociety and RebusFarm have just published an article with my Grenades as featured work! Check out RebusFarm rendering service, I used it in several projects and found it a great resource. Read the full article on CGSociety.org!
Immagine
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    Davide Di Giannantonio,
    freelance 3D Artist and Supervisor

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Davide Di Giannantonio
CG Supervisor & 3D Artist freelance