Davide Di Giannantonio 3DArtist and Supervisor
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More ScoutUnit1 WIP

3/3/2014

2 Comments

 
Here you are a new update on my ScoutUnit1 project. Shading and rendering in linear space have been done in Octane, 32bit tonemapping and color correction in Photoshop, lens flares in AfterEffects. A pretty nice amount of OpenEXR files!
Shading needs some more polishment (gotta get rid of that noise!!), highlights are still a bit wild and everything looks a little too strong but... that's a lot of fun :)
Immagine
2 Comments

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    Davide Di Giannantonio,
    3D Artist and Supervisor

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Davide Di Giannantonio
3D Artist & Supervisor